PP1_WB2_TARGET_LAYOUT (GPU) Register

Zynq UltraScale+ Devices Register Reference (UG1087)

Document ID
UG1087
Release Date
2024-03-13
Revision
1.10

PP1_WB2_TARGET_LAYOUT (GPU) Register Description

Register NamePP1_WB2_TARGET_LAYOUT
Offset Address0x000000A310
Absolute Address 0x00FD4BA310 (GPU)
Width32
TyperwNormal read/write
Reset Value0x00000000
DescriptionWB2 Target Layout

PP1_WB2_TARGET_LAYOUT (GPU) Register Bit-Field Summary

Field NameBitsTypeReset ValueDescription
_31:2rwNormal read/write0x0Reserved, write as zero, read undefined.
WB2_TARGET_LAYOUT 1:0rwNormal read/write0x00 Linear layout.
The pixels are stored in normal linear layout in memory.
1 Interleaved layout.
This is a fully interleaved mode where pixels are stored in
u-order in memory for best possible 2D locality. This normally
requires a quadratic framebuffer with power of two sides, but can
also be used if the width is twice the height and both sides are
powers of two.
2 Interleaved blocks.
Each 16x16 pixel block is interleaved u-order internally and then
the blocks are stored linearly in the framebuffer.
3 Reserved = Undefined.