Semi-planar YUV 4:2:2 with eight bits per component. Y and UV are stored in separate planes, as shown. The UV plane is assumed to have an offset of stride × height bytes from the Y plane buffer address. See Stride in Prerequisites for more information on stride.
31:24 | 23:16 | 15:8 | 7:0 |
Y3 | Y2 | Y1 | Y0 |
31:24 | 23:16 | 15:8 | 7:0 |
V2 | U2 | V0 | U0 |