The interface channel table contains a list of channels that are used in the
design and these channels are interfaces between AI Engine and PL, or between AI Engine
and the global memory. Typically they are defined as input_plio
, output_plio
, input_gmio
or output_plio
objects in graph class.
Figure 1. Interface Channels
Column Name | Description |
---|---|
Name | The interface channel name that contains the tile number, Input or Output, and the channel number. |
PL Instance | The design PLIO object information that includes Input or Ouput, and the associated input or output files. |
Net | The net with which the interface channel is associated. If the value is a number, the stream is broadcast to ‘N’ number of sub-nets. If the value is ‘netXXX’, this means the net is a single path. |
AI Engine Trace | The number of AI Engine trace packet streams that are merged onto a particular channel in an interface tile. |
Memory Trace | The number of memory trace packet streams that are merged onto a particular channel in an interface tile. |
Interface Tile Trace | The number of interface tile trace packet streams that are merged onto a particular channel in an interface tile. |