Analyzing the Automated Status Output - 2025.2 English - UG1076

AI Engine Tools and Flows User Guide (UG1076)

Document ID
UG1076
Release Date
2025-11-20
Version
2025.2 English

You can analyze the AI Engine status output that the Vitis IDE automatically generates as follows:

  1. Open the run summary file, xrt.run_summary, with the following command:
    vitis -a xrt.run_summary
  2. Click Set Compile Directory in the summary view to set the AI Engine compile/work directory.

  3. In the prompted dialog box, click the ... button, and select the AI Engine compile summary file, such as ./Work/graph.aiecompile_summary.

    The summary data displays in the IDE.

  4. Click Graph or Array to display the required summary data.
    Note: The summary shows all stalls as red.
  5. Access the associated views related to the AI Engine status at the bottom of the summary data. Some of these views are as follows:
    Tile Status
    Shows AI Engine status, including stream, cascade, lock stalls. Column details are as follows:
    • PC: Shows the current PC value. It can be cross-probed with source code by clicking it.
    • Status: Shows AI Engine status, which can be any of the following:
      Done
      All done.
      Memory Stall - South
      The AI Engine stalled on accessing memory that is located south of the AI Engine. See Array view for the physical placement of AI Engine's and buffers.
      Memory Stall - West
      The AI Engine stalled on accessing memory that is located west of the AI Engine.
      Memory Stall - North
      The AI Engine stalled on accessing memory that is located north of the AI Engine.
      Memory Stall - East
      The AI Engine stalled on accessing memory that is located east of the AI Engine.
      Lock Stall - South
      The AI Engine stalled on acquiring lock of buffer, that is located south of the AI Engine.
      Lock Stall - West
      The AI Engine stalled on acquiring lock of buffer, that is located west of the AI Engine.
      Lock Stall - North
      The AI Engine stalled on acquiring lock of buffer, that is located north of the AI Engine.
      Lock Stall - East
      The AI Engine stalled on acquiring lock of buffer, that is located east of the AI Engine.
      Stream Stall - Input Ch 0
      The AI Engine stalled on reading from stream input channel 0.
      Stream Stall - Input Ch 1
      The AI Engine stalled on reading from stream input channel 1.
      Stream Stall - Output Ch 0
      The AI Engine stalled on writing to stream output channel 0.
      Stream Stall - Output Ch 1
      The AI Engine stalled on writing to stream output channel 1.
      Cascade Stall - Input
      The AI Engine stalled on reading from cascade input stream.
      Cascade Stall - Output
      The AI Engine stalled on writing to cascade output stream.
      Debug Halt
      The AI Engine stalled by enabling debug mode.
      ECC Error Stall
      The AI Engine stalled when ECC error happens.
      ECC Scrubbing Stall
      The AI Engine stalled on ECC Scrubbing error.
      Error Halt
      The AI Engine stalled on error.
      Enabled
      The AI Engine is enabled.
      Reset
      In reset.
    Figure 1. Stalls and Status in the Graph View

    DMA Status
    Displays the Memory module DMA channel status in the design. This is an internal DMA channel control state machine which is asynchronous to application data movement. Do not use DMA status to determine if the channel is idle.
    Error Events
    Displays error events occurred before the status was generated. Further details are available in the following tables: Table 4, Table 1, and Table 2.
    Buffers
    Shows buffer objects in the design with the current status. Something to note:
    • Lock Status: Lock status of the buffer object:
      • Acquired for read: The consumer kernel acquired the buffer for read.
      • Released for read: The producer kernel released the buffer for read.
      • Acquired for write: The producer kernel acquired the buffer for write.
      • Released for write: The consumer kernel released the buffer for write.
Figure 2. Buffers with Lock Status

Tip: Hover the mouse on objects in the Graph view to show more information about the object.