Three Planar YUV 4:4:4 with 12 bits per component. Y, U, and V are stored in three separate planes, as shown in the following tables. The U plane is assumed to have an offset of stride x height bytes from the Y plane buffer address. The V plane is assumed to have an offset of stride x height bytes from the U plane buffer address.
47:36 | 35:24 | 23:12 | 11:0 |
Y3 | Y2 | Y1 | Y0 |
47:36 | 35:24 | 23:12 | 11:0 |
U3 | U2 | U1 | U0 |
47:36 | 35:24 | 23:12 | 11:0 |
V3 | V2 | V1 | V0 |