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template<typename T>
void lasr(char *side, char *pivot, char *direct, integer *m, integer *n, T *c, T *s, T *a, integer *lda)# LASR applies a sequence of plane rotations to a general rectangular matrix.
Purpose:
LASR applies a sequence of plane rotations to a real matrix A, from either the left or the right. When SIDE = 'L', the transformation takes the form A := P*A and when SIDE = 'R', the transformation takes the form A := A*P**T where P is an orthogonal matrix consisting of a sequence of z plane rotations, with z = M when SIDE = 'L' and z = N when SIDE = 'R', and P**T is the transpose of P. When DIRECT = 'F' (Forward sequence), then P = P(z-1) * ... * P(2) * P(1) and when DIRECT = 'B' (Backward sequence), then P = P(1) * P(2) * ... * P(z-1) where P(k) is a plane rotation matrix defined by the 2-by-2 rotation R(k) = ( c(k) s(k)) = (-s(k) c(k)). When PIVOT = 'V' (Variable pivot), the rotation is performed for the plane (k,k+1), i.e., P(k) has the form P(k) = ( 1 ) ( ... ) ( 1 ) ( c(k) s(k) ) ( -s(k) c(k) ) ( 1 ) ( ... ) ( 1 ) where R(k) appears as a rank-2 modification to the identity matrix in rows and columns k and k+1. When PIVOT = 'T' (Top pivot), the rotation is performed for the plane (1,k+1), so P(k) has the form P(k) = ( c(k) s(k) ) ( 1 ) ( ... ) ( 1 ) (-s(k) c(k) ) ( 1 ) ( ... ) ( 1) where R(k) appears in rows and columns 1 and k+1. Similarly, when PIVOT = 'B' (Bottom pivot), the rotation is performed for the plane (k,z), giving P(k) the form P(k) = (1 ) ( ... ) ( 1 ) ( c(k) s(k)) ( 1 ) ( ... ) ( 1 ) ( -s(k) c(k)) where R(k) appears in rows and columns k and z. The rotations are performed without ever forming P(k) explicitly.
- Parameters:
SIDE – [in]
SIDE is CHARACTER*1
Specifies whether the plane rotation matrix P is applied to A on the left or the right.
= ‘L’: Left, compute A := P*A
= ‘R’: Right, compute A:= A*P**T
PIVOT – [in]
PIVOT is CHARACTER*1
Specifies the plane for which P(k) is a plane rotation matrix.
= ‘V’: Variable pivot, the plane (k,k+1)
= ‘T’: Top pivot, the plane (1,k+1)
= ‘B’: Bottom pivot, the plane (k,z)DIRECT – [in]
DIRECT is CHARACTER*1
Specifies whether P is a forward or backward sequence of plane rotations.
= ‘F’: Forward, P = P(z-1)*…*P(2)*P(1)
= ‘B’: Backward, P = P(1)*P(2)*…*P(z-1)
M – [in]
M is INTEGER
The number of rows of the matrix A. If m <= 1, an immediate return is effected.
N – [in]
N is INTEGER
The number of columns of the matrix A. If n <= 1, an immediate return is effected.
C – [in]
C is REAL array, dimension
(M-1) if SIDE = ‘L’
(N-1) if SIDE = ‘R’
The cosines c(k) of the plane rotations.
S – [in]
S is REAL array, dimension
(M-1) if SIDE = ‘L’
(N-1) if SIDE = ‘R’
The sines s(k) of the plane rotations. The 2-by-2 plane rotation part of the matrix P(k), R(k), has the form
R(k) = ( c(k) s(k))
(-s(k) c(k)).
A – [inout]
A is REAL array, dimension (LDA,N)
The M-by-N matrix A. On exit, A is overwritten by P*A if SIDE = ‘R’ or by A*P**T if SIDE = ‘L’.
LDA – [in]
LDA is INTEGER
The leading dimension of the array A. LDA >= fla_max(1,M).