Three Planar YUV 4:4:4 with eight bits per component. Y, U, and V are stored in three separate planes, as shown in the following tables. The U plane is assumed to have an offset of stride x height bytes from the Y plane buffer address. The V plane is assumed to have an offset of stride x height bytes from the U plane buffer address.
| 31:24 | 23:16 | 15:8 | 7:0 |
| Y3 | Y2 | Y1 | Y0 |
| 31:24 | 23:16 | 15:8 | 7:0 |
| U3 | U2 | U1 | U0 |
| 31:24 | 23:16 | 15:8 | 7:0 |
| V3 | V2 | V1 | V0 |