AI Engine Partitions and Runtime Control and Reload - 2025.1 English - UG1701

Embedded Design Development Using Vitis User Guide (UG1701)

Document ID
UG1701
Release Date
2025-07-16
Version
2025.1 English

The AI Engine supports column-based partitions by creating independent graphs that can be compiled and simulated separately. Each graph is assigned to a specific column or a contiguous set of columns within the AI Engine array.

AI Engine partitions allow independent compilation, linking, and runtime reloading of AI Engine graphs while keeping other partitions active. The Vitis linker and embedded XRT enable flexible partitioning, runtime control, and reloading of AI Engine partitions in Versal devices.

For information on AI Engine partitions and build flow, refer to Compiling AI Engine Graph for Independent Partitions in the AI Engine Tools and Flows User Guide (UG1076) .

For runtime control and reload of AI Engine partitions, refer to Runtime Control and Reload of AI Engine Partitions in the AI Engine Tools and Flows User Guide (UG1076) .