This module presents the final 400 tile AI Engine design:
A single AI Engine kernel (
nbody())An N-Body Subsystem with 4
nbody()kernels which are packet switched (nbody_subsystemgraph)An N-Body System with 100
nbody_subsystemgraphs (i.e., 400nbody()kernels) which use all 400 AI Engine tile resourcesInvoke the AI Engine compiler
Read more…