Packet-switched streams are essentially multiplexed data streams that
carry different types of data at different times. Packet-switched streams do not provide
deterministic latency due to the potential for resource contention with other
packet-switched streams. The multiplexed data flows in units of packets with a 32-bit
packet header and a variable number of payload words. A header word needs to be sent
before the actual payload data and the TLAST signal is required on the last word of the
packet. Two new data types called input_pktstream
and
output_pktstream
are introduced to represent the
multiplexed data streams as input to or output from a kernel, respectively. More details
on the packet headers and data types can be found in Packet Stream Operations.
To explicitly control the multiplexing and de-multiplexing of packets,
two new templated node classes, pktsplit<n>
and
pktmerge<n>
, are added to the ADF graph
library. A node instance of class pktmerge<n>
is
a n:1 multiplexer of n packet streams producing a single packet stream. A node instance
of class pktsplit<n>
is a 1:n de-multiplexer of a
packet stream producing n different packet streams. The maximum number of allowable
packet streams is 32 on a single physical channel (n ≤ 32). See Adaptive Data Flow Graph Specification Reference for more details.
A kernel can receive packets of data either as windows of data or as input_pktstream
. To connect a packet stream to a window of
data meant for an AI Engine kernel use the following
graph construct.
connect<pktstream, window<32>>
To connect a window of data from an AI Engine kernel to a packet stream use the following graph construct.
connect<window<32>, pktstream>
To connect a packet split to an AI Engine kernel use the following graph construct.
connect<pktstream, pktstream>
To connect a packet stream from an AI Engine kernel to a packet merge use the following graph construct.
connect<pktstream, pktstream>
To connect a stream of data from/to a PLIO connection use the following graph construct.
connect<input_port, pktstream>
connect<pktstream, output_port>
connect<pktstream>
or
connect<pktstream,pktstream>
When a kernel receives packets of data as a window of data, the header and TLAST are dropped prior to the kernel receiving the window of data. If the kernel writes an output window of data, the packet header and TLAST are automatically inserted.
However, if the kernel receives input_pktstream
of data, the kernel needs to process the packet header and
TLAST, in addition to the packet data. Similarly, if the kernel sends an output_pktstream
of data, the kernel needs to insert the
packet header and TLAST, in addition to the packet data into the output stream.
These concepts are illustrated in the following example.
class ExplicitPacketSwitching: public adf::graph {
private:
adf:: kernel core[4];
adf:: pktsplit<4> sp;
adf:: pktmerge<4> mg;
public:
adf::port in;
adf::port out;
mygraph() {
core[0] = adf::kernel::create(aie_core1);
core[1] = adf::kernel::create(aie_core2);
core[2] = adf::kernel::create(aie_core3);
core[3] = adf::kernel::create(aie_core4);
adf::source(core[0]) = "aie_core1.cpp";
adf::source(core[1]) = "aie_core2.cpp";
adf::source(core[2]) = "aie_core3.cpp";
adf::source(core[3]) = "aie_core4.cpp";
sp = adf::pktsplit<4>::create();
mg = adf::pktmerge<4>::create();
for(int i=0;i<4;i++){
adf::runtime<ratio>(core[i]) = 0.9;
adf::connect<adf::pktstream, adf::window<32> > (sp.out[i], core[i].in[0]);
adf::connect<adf::window<32>, adf::pktstream > (core[i].out[0], mg.in[i]);
}
adf::connect<adf::pktstream> (in, sp.in[0]);
adf::connect<adf::pktstream> (mg.out[0], out);
}
};
The graph has one input PLIO port and one output PLIO port. The input packet stream from the PL is split four ways and input to four different AI Engine kernels. The output streams from the four AI Engine kernels are merged into one packet stream which is output to the PL. The Vitis Analyzer Graph view of the code is shown as follows.
One kernel code example is as follows.
const uint32 pktType=0;
void aie_core1(input_pktstream *in,output_pktstream *out){
readincr(in);//read header and discard
uint32 ID=getPacketid(out,0);//for output pktstream
writeHeader(out,pktType,ID); //Generate header for output
bool tlast;
for(int i=0;i<8;i++){
int32 tmp=readincr(in,tlast);
tmp+=1;
writeincr(out,tmp,i==7);//TLAST=1 for last word
}
}
input_pktstream
is read as integer input.Following is an example kernel code that accepts and transfers floating-point data type.
const uint32 pktType=0;
void aie_core1_float(input_pktstream *in,output_pktstream *out){
readincr(in);//read header and discard
uint32 ID=getPacketid(out,0);//for output pktstream
writeHeader(out,pktType,ID); //Generate header for output
bool tlast;
for(int i=0;i<8;i++){
int32 tmp=readincr(in,tlast);//read data as integer type
float tmp_f=reinterpret_cast<float&>(tmp);//Reinterpret memory as float
writeincr(out,tmp_f,i==7);//TLAST=1 for last word
}
}