Semi-planar YUV 4:2:2 with 8 bits per component. Y and UV stored in separate planes as shown. The UV plane is assumed to have an offset of stride × height bytes from the Y plane buffer address. See Stride in Prerequisites for more information on stride.
31:24 |
23:16 |
15:8 |
7:0 |
Y3 |
Y2 |
Y1 |
Y0 |
31:24 |
23:16 |
15:8 |
7:0 |
V2 |
U2 |
V0 |
U0 |